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Between Two Worlds

by Liam Parker

2024
Fantasy
ChoiceScript

(based on 1 rating)
1 review1 member has played this game. It's on 2 wishlists.

About the Story

Join forces with a rogue smuggler to uncover the truth of a mysterious cult and foil their plans—but who can you trust in a time of uncertainty and darkness?

Between Two Worlds is a 40,000-word interactive novel by Liam Parker, author of The Formorian War. Set in the fictional kingdom of Acai, it’s entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

You have always felt different. The time to discover the truth arrives when the civil war reaches you and your family. Teaming up with a young woman with one eye, you will embark on a grand and tough journey. Sure, it sounds dangerous—and it is—but what choice do you have?

Meanwhile, a dangerous cult works in the background to unravel not just your home but possibly the world. They need to be stopped, yet you soon discover that they pale in comparison to the true evil of the realm.

• Play as male or female, human or elf.
• Learn about your past and shape your future.
• Meet otherworldly beings like a ghost and tiny creatures.
• Uncover the truth about your enemies and stop them before it’s too late.
• Travel the country and abroad on a mission (or several) to further your knowledge and understanding of your enemies and their intentions.
• Will you be the hero or the villain of the realm?

In these dark and uncertain times, every day is a struggle. Join forces with your enemies and deal with other hostiles to save the kingdom.

Ratings and Reviews

1 of 1 people found the following review helpful:
Stop a cult and work with magic and faeries while dealing with politics, August 24, 2025
Related reviews: about 1 hour

I've been going through the cheapest Hosted Games, which are self-published games hosted on the Choice of Games platform.

This game has you play as a young adult in a war-torn kingdom who bounces between rival factions for the government while escaping a cult and gathering magic items.

The core concept of the game is a good one, and there is some fun in using magic spells and working with your one-eyed friend/romantic option partner to face off against enemies, and there are some mysteries set up with satisfying payoffs.

It needs a lot of work, though. There are numerous typos, including on the first full page of text. The pacing in terms of paragraph breaks, reactions to significant events, page breaks and word choices is really off. In four succeeding paragraphs, the player can have a loved one violently die, train for a week to buy a horse, ride it for a couple of days, then leave it behind, all while cracking jokes. Your partner can randomly offer you sex 'with no strings' despite very little other romance happening in the game. For some reason, the country map is a map of Turkey.

I think the author is capable of making this very solid; typos can be fixed with more beta testing, and the pacing whiplash could be solved by putting each major event on its own screen and fleshing it out with some more reactions by the player or descriptions of the surroundings or events. This definitely seems like the talent is there, but more time could be invested.

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This is version 3 of this page, edited by JTN on 3 February 2025 at 5:02pm. - View Update History - Edit This Page - Add a News Item - Delete This Page