I am personally of the opinion that the writer genuinely has some good ideas for a game. Still, I can't praise the execution here.
The game description is compelling, and really filled my heart with those warm feelings. In this game, there are two player characters, one male and one female (you can customize their names.) Initially working with different factions, the story slowly brings them together and has them work together and build a relationship with each other. There are a few stats, including one which measures the relationship between both characters. Stat changes are communicated to the player, which again, is good in my book.
Still, the writing here is rough, and this problem is aggravated by long infodumps which can be difficult to break down for that reason. I lost track of the plot and story very quickly, and never really found myself back on track.
Interestingly, there is a puzzle in the game, but I was able to solve it perfectly on my first attempt by largely picking at random. (Hmm...)
I really liked the twin flame concept, and the idea of controlling two characters who are initially opposed but eventually get drawn to each other. The idea is great, but just I can't say the same for the execution.