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Crash
"Quilled adventures have an instant response to input, so there’s no waiting around. The text is very clear, with usable objects tagged by coloured bars, some of which flash. Using Inventory, when you are carrying four objects, can make for a veritable fireworks display of colours and flashing! There are numerous locations and a map is an essential, especially when you have to keep dropping objects in order to pick others up. You can then note on the map where exactly you left them. The hotel’s rooms echo with sounds of people never quite seen, cigar smoke lingers in the air, warm food is still on the dining-room table — some of it not very nice at all. The descriptions are excellent, detailed and dripping with atmosphere. The normal horrors of grammar and mix-spelling so common in many adventures seem to have been winkled out in this one, apart from the spalshing water in the fountain — but perhaps that’s a clue?"
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