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![]() This game is a straightforward implementation of Planetfall's sample transcript. A few things are different, since the Inform and Infocom parsers have different responses. The original transcript ends in a premature death. This game does not; however, the new ending sequence is barely there, a matter of a few moves. It's well-done, but very small. The smallness is even smaller when the game informs you that portions are blocked off because its not finished by the author. Was this review helpful to you? Yes No | Add a comment
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
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Baf's Guide![]() An implementation of the sample transcript included in Planetfall, with some modifications. Not exactly up to the quality of Balances; very little is implemented beyond the minimum necessary to reproduce the transcript. The author indicates that it is a work in progress. -- Carl Muckenhoupt The second release of this one is fleshed out quite a bit more than the first one, so it's not just the Infocom sample transcript anymore. The additional content isn't especially revolutionary--standard sci-fi puzzles--but it's not bad either, and the implementation is reasonably solid. The ideas are still mostly Steve Meretzky's, but that's not a bad thing, and it works okay as an homage of sorts. -- Duncan Stevens
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