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11 of 13 people found the following review helpful:Bienvenue Vers La France, January 28, 2008
by Rose (New Zealand)
It's difficult to write a puzzle game with a strong story. Emily Short manages to accomplish this in Savoir-Faire. The detail of the model world is almost ridiculous: there is enormous amount of takeable items (almost all of which you will need) and the setting itself is detailed. What stands out most is the magic system: you have the ability to link similar objects together, so that what happens to one happens to the other. I can imagine what a nightmare that must have been to program, but it works well.
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