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A private detective gets a walk-in client, and might be getting more than they bargained for. (This is essentially a writing sample.)
This is a short Twine game that leans heavily on standard detective tropes. You, a hard bitten male detective, have a female client come in with an extensive backstory that you explore through various links. A lot is made of her appearance, but more in a deductive way than a seductive way.
The woman's story is about suspected adultery. The story uses standard Twine styling and has a heavy amount of text per choice, making it more like a story with distinct branch points and less like a mechanics-driven game or visual art piece.
Overall, I would have preferred some more deviations from the noir formula or some more compelling mechanics, but what's here is done well.