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How to best demonstrate the capabilities of your text adventure authoring system (the Master's Edition of the Adventure Game Toolkit) but to port the latest and greatest hit title using it? Well, one outta two ain't bad -- the programmer focused on re-implementing ADVENTURE, the revolutionary mid-'70s faux-fantasy treasure-collecting cave crawl text adventure.
Based on "public domain" games by Will Crowther, Don Woods, David Platt and David Malmberg
This version adapted for the Adventure Game Toolkit and (c)1990 by David Malmberg