Neither this game nor the game it roasts (Malinche's Endgame) are readily available today. So it is a hidden memorial to a specific strain of designer-on-designer criticism extinguished a while ago.
What it does have is a consistent voice that finds every opportunity to portray the protagonist as a powerful, sweaty, and sweatily powerful man, with a side dish of awkward exit descriptions. There is no real goal or end. There are plenty of rooms to visit that repeat the same jokes about naval stereotypes, shareware-preview marketing, and acts of personal violence.
The meta-puzzle for today's player is deciding if the quest to find the story file is worth the reward. It made me blurt-laugh several times, which doesn't make it a good game or art, but does give it the rank of Weirdly Amusing Artifact.