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A state-of-the-art job interview for a position as computer programmer.
[--blurb from The Z-Files Catalogue]
v.6: 06-May-2022 00:57 -
Paul O'Brian
(Current Version)
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v.5: 20-Mar-2013 05:05 - Edward Lacey Changed external review links |
v.4: 03-Jan-2011 12:00 - ifwizz Changed download links | |
v.3: 09-May-2008 11:04 - Paul O'Brian Changed external review links | |
v.2: 11-Mar-2008 15:05 - David Welbourn Changed description | |
v.1: 16-Oct-2007 01:49 - IFDB
Created page |
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
Aside from whether HRS reflects "real life" or not, it's not much of a game. It's more like a test than a game, and more like a rant than a test. I can't really say I found it fun, though it certainly did provoke a strong reaction from me. I guess that in all honesty, I'd have to say that I really disliked being subjected to both the rant and the test. The game makes me glad I'm not looking for a job right now, but it makes me even more glad that I'm not looking for an employee.
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SPAG
I think the author was quite brave, trying a different format, and applying the genre in a different way. I don't think it deserved to come last.
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SynTax
There are some kind things I can say about this game. The first is that it works and has no spelling mistakes that I found. Another is that it could be described as an adventure game reduced to its elementary form; a series of choices that have to be correctly chosen to proceed to the completion of the game.
The last kind thing I will say is that the game can be described as a "failed experiment," one of those novel ideas that just don't work.
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