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Whatever We Decide To Call This Game

by Joel Finch, Glen Henville, and Matthew Newbery

Collegiate
1990

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Game Details

Editorial Reviews

SynTax
Because this game is written with flair and style, and contains long and witty descriptions of rooms and objects, one tends to forget that the plot is rather thin ...... well .... almost non-existent, to be frank. But I found myself caught up in the fun and charm of this irreverent look at Uni life, so plot be damned. [...] Given the nature of this game, it is a bit long and time-consuming at 100 locations, but entertaining enough to hold one's interest.
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This is version 2 of this page, edited by Edward Lacey on 17 March 2013 at 7:55am. - View Update History - Edit This Page - Add a News Item - Delete This Page