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Whatever We Decide To Call This Gameby Joel Finch, Glen Henville, and Matthew Newbery1990 Collegiate AGT External Links
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SynTax
Because this game is written with flair and style, and contains long and witty descriptions of rooms and objects, one tends to forget that the plot is rather thin ...... well .... almost non-existent, to be frank. But I found myself caught up in the fun and charm of this irreverent look at Uni life, so plot be damned. [...] Given the nature of this game, it is a bit long and time-consuming at 100 locations, but entertaining enough to hold one's interest.
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