The Depths of Madness is a short horror piece made in ChoiceScript inspired by “The Call of Cthulhu” from Lovecraft. After receiving in a hurry the research of a now-passed coworker, you delve into one of the tome just before going to sleep. The research deals with the occult, particularly the myth of Cthulhu. It is, obviously, unwise to fall asleep with that kind of reading on your lap (unless you like thrills… or nightmares!).
So you fall (or more like sink) into the depths of a dark body of water, of which you do not see the end. The decent towards the bottom, where shadows still catch you unaware, is pretty oppressing - there’s no way but down. Only madness accompanying you. Here, the inspiration from Lovecraft is clear, and the writing does a good job at conveying this otherwordly horror.
Since the game provides you with choice at multiple point during the story, I got curious to what other paths would bring me (as I played essentially a rational chicken the first time around). It was a bit disappointing to find that few of the choices really did something, only there to provide and illusion of choice (which, is fair, you can’t really refuse the call of Cthulhu). It is most obvious with the final choice, bringing the abrupt ending.
On the other hand, the choice of palette and imagery for the interface was well done. The dark theme and ocean greens add some depth to the atmosphere.