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About the Story
But even the most potent of prayers are prone to overuse, and my life, I'm sure, would sooner or later have been extinguished by my own hand. That the timing of their arrival precluded this fate came strictly as a relief. Wretched is he who must decide between painless extinction and tormented, protracted existence, and I was glad the choice was not mine.
43rd Place - 25th Annual Interactive Fiction Competition (2019)
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Number of Reviews: 1
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I beta tested this game.
Visually, this game is nice and polished, and the text is free from typos and bugs.
You play as a man blinded by the government and sent to work. While at work, you encounter a cast of characters entangled in a web of intrigue, and must make your own decisions and what to investigate and who to help. There are 6 different endings, some of which can happen unexpectedly, which makes this game pretty difficult (especially with no undo feature I saw.)
The first chapter's text is incredibly dense, with a lot of big words and long sentences. Once other characters are thrown into the mix, the pace picks up, and the dialogue especially is fresh and well-written.
I would love to see a dialogue-only game by this author (like the very popular games Birdland and Hana Feels). As for this game, I was interested enough to play to several different endings, and felt satisfaction at reaching a good one.
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Written for the NarraScope 2020 Game Jam. This game is dedicated to all the weeds.
This is version 2 of this page, edited by Zape on 28 July 2020 at 7:10am. - View Update History - Edit This Page - Add a News Item