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Welcome back my friends, it’s The Game That Never Ends! Or does it? Run through a gauntlet of puzzle rooms and see if you can escape...
Entrant, Late Harvest - Spring Thing 2020
| Average Rating: based on 2 ratings Number of Reviews Written by IFDB Members: 1 |
This game was the only game entered in Spring Thing 2020's Late Harvest, designed to accomodate designers who were unable to complete their games in time for Spring Thing due to Covid.
It's a parser game with a long sequence of almost-identical rooms, each with different puzzles in them. The puzzles can repeat, and I believe in the long run that all of the rooms are procedurally generated in some way with common elements in them.
There is a bit of a twist, which I saw in the Club Floyd transcript and which was hinted. Explicitly, (Spoiler - click to show)You can TOUCH WALLS to go through them and end up in a story segment that you have little control over.
Overall, the plot was interesting, as were the puzzles, but both were a bit threadbare. Not bad at all for a first game, though.