This game starts out at your house, but quickly shifts locales. The main location is a 5-level space station.
The game is mechanically impressive, with forced input, ASCII graphics, a topology machine and other nifty tricks. These alone make me want to play again.
However, the puzzles are hopelessly underclued (including one that is only possible if you have experienced a certain Infocom game or its imitators).
The writing is also rough. Bugwise, there was one room where I couldn't leave and had to undo.
This game didn't call out to me emotionally. It was the lowest placing z-machine game the year it came out in IFComp, but it is much better than other last place games.