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Label Maker

by Silverstring Media profile

Slice of life
2014

Web Site

(based on 2 ratings)
1 review

About the Story

Label Maker is a short Twine game about the labels we put on people and how they affect our perceptions, and the people around us. It was made for the 2014 MIT Game Lab QUILTBAG game jam in 12 hours.

The initial idea was to explore the power of labels through cause-and-effect gameplay. The core mechanic is simple: any time someone used a label, you could change it, lock it in and see how people react. Use one label for one person in one scene and a different label for the same person in a different one and the game would try to reconcile both labels. Think of it like a social justice version of "yes, and" that you can play with your web browser!

Obviously though, that vision was never going to hold up during a game jam timeframe, but we still wanted to examine both the power, meaning and connotations of specific labels as well as the socio-cultural role of labels in general. We set the whole thing during a party and chose to focus on the impact labels have on one person, with secondary focus on how varied the response can be to any one particular label, which fit well with the group setting of a party.


Game Details

Language: English (en)
First Publication Date: February 8, 2014
Current Version: 1.1
Development System: Twine
IFID: Unknown
TUID: nezvihf0wrezs30z

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An interesting game, April 5, 2020

This short Twine game makes a clever use of the cycling links to show you how labels are troublesome in social life, but it doesn't go far enough to really touch you (maybe because each choice stay in a quite reasonable range). So it's just another slice of life, but an interesting one.


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This is version 1 of this page, edited by Silverstring Media on 4 April 2020 at 11:36pm. - View Update History - Edit This Page - Add a News Item