Thaumistry: In Charm's Way

by Bob Bates


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6 of 6 people found the following review helpful:
A slick commercial game by a former Infocom author, March 31, 2018
by MathBrush
Related reviews: 2-10 hours

This game was funded by kickstarter, like Hadean Lands before it. It casts you as a novice magic user who is trying to save magic folk from discovery.

The magic system is a bit unusual; it seems to rely mostly on moon-logic. In fact, a lot of the game does. There's really no connection between things; it seems like the puzzles are mostly solvable by trying everything everywhere.

Many players enjoy this style of careful play, and the game has very positive steam reviews and ratings on here, and people I've talked to liked it quite a bit.

But I like puzzle games where you can plan ahead more, like Hadean Lands. I felt like Thaumistry kept saying 'I'll notice that you tried a reasonable solution, but it's not the one I want. Just wait and be patient, kid.' I ended up stopping playing halfway and through, and left it that way for months.

So it's not my style. But it is incredibly high-quality in terms of polish. It was beta tested over and over, and looks good.

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