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Write a review ![]() This game is an old school treasure hunt written by Campbell Wild, the creator of Adrift. If you expect a lot of verbose, beautiful prose you will be disappointed, as this is primarily a game, not a story. But it is a game with a lot of good puzzles which are (usually) well implemented. I think the main problem of this game is, that it is extremely easy to put the game in an "unwinnable" state and you won't know it until much later. I started over and over again, because I just wanted to beat it, but in the end I had enough of restarting when I reached 620 points out of 1000. Even for 1999 (the publication year), this game is more cruel than most games (for comparison Winter Wonderland (IFComp 1999 winner) could not be put in an "unwinnable" state). With a bit more thought this could have been a really good game. No testers are mentioned, which kind of explains it. Even the technically best authors need testers to find the bugs and design flaws in their games. Was this review helpful to you? Yes No Remove vote | Add a comment
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