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A four room demo, and sparse., February 16, 2013If it was the author's choice to release this four room programming exercise to the world at large as a game, it was potentially a strange one. All I know about the title's provenance is that it describes itself as "a simple demonstration Mystery/Puzzle game". With its content of four rooms, one locked door puzzle (I hesitate to call it a puzzle when the key is in plain sight) and some other objects which are painted on, it offers no challenge or development. It really is just a skerrick of programming set in an airport in which you move the protagonist through a locked door to win. Was this review helpful to you? Yes No Remove vote | Add a comment
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