This is a Spanish Grand Guignol game about waking up in a seedship on its long journey through the stars.
It uses what is either AI or modified stock images for its scenes.
It hits on the most exciting time for a colony ship, the kind of time where you have to wake people up and make big decisions.
The system is choice-based, with an inventory (which, for me, wasn’t used) and a little space below the room description to describe the results of various actions.
It was neat, but ended very abruptly for me. I’ve asked others for confirmation, but it looks like right now the game just ends after a surprising reveal. If that was the whole game, I would have wanted more; if it’s a bug, I hope it’s fixed!