External Links

Requires a Glulx interpreter. Visit IFWiki for download links.
Story File
glulx format. Version 5, "completed" version.
Requires a Glulx interpreter. Visit IFWiki for download links.
Invisiclues style hints in MS Word Document. Hints are highlighted in black, either change text color or change highlighting with highlighter tool.
Walkthrough and maps
for "Version 5" by David Welbourn

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The Tiny House

by Dan Doyle III profile


(based on 5 ratings)
3 reviews

About the Story

Christine comes home from work to her tiny house to find that her son and husband are missing. In searching for clues she discovers a spellbook and must learn various magical spells and go to several different lands to find out what happened to her husband and baby and to go to retrieve them.

This is the author's first work. The work includes some throwback to games such as Zork and Enchanter, including a similar spell system to enchanter, and the game taking place in a small white house, though all the puzzles are unique to the game, the game makes several references to other interactive fiction games. The game is intended to be humerous.

The game is in Glulxe format. The forgivness rating is cruel- it is possible to make the game unwinnable without realizing it until later. There is at least one event which can be potentially missed which is required to complete the game.

The game should be considered of moderate to long length- compare it to the length of Zork I rather than Suveh Nux or other competition games. The writing style is conversational, and it contains an "outfit" system, where NPCs react to you based on the clothes you wear, and a spellcasting system.

Any feedback or suggestions is welcome.

Game Details


Now available for download. This is my first IF, so I really want to learn from it. It's been more thoroughly playtested so many of the major errors should be fixed by this point.
Reported by tggdan3 | History | Edit | Delete
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From the Author

I welcome feedback on the puzzles as well, and can provide any hint information via email dan.doyleiii@gmail.com


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Number of Reviews: 3
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5 of 9 people found the following review helpful:
The Tiny House Review, April 5, 2010

To begin with, I haven't played many IF games and when it comes to reviewing this is my first. I had a different view of this game because I was one of the tester players and it was my job to find the things that make the game more difficult then intended. The first time I had taken many notes about some of the things that needed to be changed or at least altered/made more clear. After those changes were made I found that my focus went from trying to find the issues to actual enjoyment of the game.

I found the premise interesting and intriguing. The game play was very comfortable and natural in the language. As mentioned in the summary of the game there is a way to make the game unwinnable and I fell right into that path so needless to say that was a frustrating moment of defeat yet a teachable moment.

The interchanging of the clothing made the game interesting in the middle. I enjoyed the different responses the characters had to the clothing. I would like to have seen more of a use for that throughout the entire store rather than just the middle.

Overall I enjoyed the game. It was exciting to see what happened to the baby and husband and the way it was displayed/written made it that way.

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3 of 9 people found the following review helpful:
An Alright Adventure, September 16, 2010

I wanted more. I liked some of the language, but some basic commands seemed to be missing. Also, some short cuts would have been nice, so that it recognized the full extent of what I wanted to do (a bit more of an expert system).

I also feel like the beginning was a bit lack luster, and it didn't drag me in enough. I mean, couldn't they have gone to a park or something? Showing me that something was amiss would have been good.

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2 of 10 people found the following review helpful:
Fun, yes -- but uncreative., November 3, 2010

I think that this is a very fun game, perhaps, but the story and play-style is a cliche. My games are criticized for being "typical" of this site -- short and pointless -- but I think there may be too many "typical" of the genre games here.

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New walkthroughs for December 2022 by David Welbourn
On Friday, December 30, 2022, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works...

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Maybe the whole game isn't about time travel, but I really got into some games when they had a time travel puzzle in it- especially when it can be difficult to implement such a puzzle.


The following polls include votes for The Tiny House:

Outstanding individual puzzles by Jeremy Freese
I'm interested in examples of excellent individual puzzles in IF. In other words: not 'Spider and Web' so much as 'getting out of the chair' in 'Spider and Web'

Birds in IF by Wendymoon
What games can you think of with birds in them? What's the bird? Is it important to the game?

Games That Reward Sticking With Them by Ghalev
Here's a dangerously subjective poll. I can be a bit impatient with text adventures on most days, sadly, and if a game doesn't grab me, shake me, French-kiss me and hump my leg in the first 2,000 words (those long intros count toward the...

See all polls with votes for this game

This is version 15 of this page, edited by JTN on 11 January 2024 at 11:37pm. - View Update History - Edit This Page - Add a News Item - Delete This Page