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4 of 4 people found the following review helpful:
An effective short story about an uncomfortable work situation, October 18, 2020
Related reviews: less than 15 minutes

I had a bizarre moment when starting up this game because it seemed 100% familiar. I thought that I must have beta-tested it and forgot, or somehow seen it earlier.

Then I realized that I had seen it earlier, but in a blog (I assume it's okay to link, as the author links to their blog in the end-credits):

https://annwords.wordpress.com/2020/06/23/what-happened-on-the-12th-of-july-2018/

I remember at the time finding it a traumatic story.

This game is very well-done. It's not aspiring to be an epic game or a involved interactive experience. Instead, its a game that tells a specific short story and it does so very, very well.

You play as a teen who was recently hired at a store in the mall. Work is a little bit frightening (you're young and neurodivergent, as is hinted at), and things start to go off the rails pretty soon.

The interaction is generally a 'continue' link, a choice between two similar options, or links which 'aren't allowed'. Usually, this makes for poor interaction, but in this game, it's entirely the point: feeling constrained, or helpless, or swept up by events.

Multimedia use is subtle and effective. Slight changes in the background color, inconspicuous music. I was thrown off for a second by the fact that all links are approximately the default color for already-visited links (which increased my sense of Deja-Vu) but that was just a small thing.

Overall, great game, 100% effective (for me) in what it was trying to do. Crappy experience, though.

+Polished: Very nice effects, everything worked.
+Descriptiveness: I felt like I was there.
+Interactivity: It contributed to the game's message
+Emotional impact: Definitely!
+Would I play again? Yes, and recommend it to others.

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