Mental Entertainment

by Thomas Hvizdos

2019
Inform 7

Go to the game's main page

Review

4 of 4 people found the following review helpful:
Tell me more about yourself., December 2, 2019

I enjoyed the plausible and coherent fiction that held this game together. The environments were detailed and immersive, exploring three different realities that appeal to different characters. Each one is recognizable as “the kind of place you’d want to visit online,” but they have all been given enough description to prevent them from feeling washed-out and generic.

The game encourages you to talk with the characters to learn more about them and their motivations. Those conversations gradually reveal details about the world outside the simulation and why the characters have been flagged for being at risk of addiction.

In my opinion, the interactivity and the fiction worked well together. It gradually presented different parts of the story and allowed me to piece things together at my own pace. There’s no massive info-dump that screams “HERE IS THIS WORLD’S STORY.” Instead, you pick up on keywords and encourage the characters to provide more detail about those concepts.

If I was going to grumble, I’d say that it didn’t feel like I could *change* anything. I walked around, I looked at things, and I asked questions. And that was an appropriate stylistic choice! (Spoiler - click to show)All the characters were frustrated by the feeling that their actions in the "real world" couldn't make any lasting change. My powerlessness put me right there alongside them. And I questioned whether the assessor should actually be trying to change these characters — they might need to decide on their own that they have to change.

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