This game is mostly a chore simulator. You are in a village, and all the villagers ask you to run errands for them, like grabbing nails or wood. They take time to teach you how to do each task. While condensing it all into one day feels pretty overwhelming and would probably be a nightmare for a kid, it makes more sense if you envision it as just being a lifestyle where everyone works hard and this tutoring replaces school.
The game is in three acts, each more active than the previous. The first is chores in a familiar location. The second is unfamiliar chores, with a magical surprise. The third is in the middle of combat.
This feels Norse-related, with ocean-themed life and wolf mythology, but it could be a lot of places.
Some people mentioned that this game seems like it's telling the wrong moral. To me, it seems like this game is saying 'Fit into society, obey, don't stray from the path and have honor'. This is in distinct contrast to many children's tales which are about the wonders of imagination and of accepting things outside of your culture. Both though describe the perils of breaking one's word with magical creatures.
I did have trouble figuring out commands in a few points.