Final Callby Emily Stewart and Zoe Danieli2024 Thriller, experimental, horror Twine
|
This game is graphics-and-sound heavy, with a lot of images of casinos and creepy houses. You play as a thief in a casino who suddenly finds himself tasked with escaping a house of horrors.
Gameplay involves exploration and collecting clues, as well as emotional reaction options in the past.
There are some inconsistencies, like some links being capitalized and others not. But the puzzles all seemed to work out all right, with everything becoming useful at some point and the game solvable by clicking every option.
Overall, I think it would have been fun to have more challenges after the first set, as the game felt like it was setting up for some really heavy-duty stuff, and that could have made the ending more powerful. But there are many good things here.