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Like many of the old C64 games, this one can hardly be called "fair". At least once in the game, looking at something a second time gives a second result, and you frequently die unexpectedly. The two-word parser can be downright frustrating at times and the game doesn't obey modern IF rules. It took me forever to realize that I could "Go Cabin" and "Go Bed", for example.
But the game retains all of its original charm, complete with cute graphics and quirky puzzles. And once you begin to get the hang of the parser and accept that the game doesn't play entirely fair, you begin to enjoy the simple treasure-gathering adventure in the game. If you're looking for a C64 game to bring you back to the nostalgia of your childhood, this is a good bet.
SPAG
There is nothing unique or outstanding in this game that comes to mind. What is obvious when you play the game is that it WAS designed. It's evident that the author did not just plonk items willy nilly around the landscape. Some of the items you must retrieve are give-me items and some you must work for.
-- Yuzo Takada a.k.a. Dark Fiber
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