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![]() by deathbytroggles (Minneapolis, MN) There have been many games in the history of IF that have utilized the journal as a storytelling device, and many of those have had the player discover the journal pages out of order to add intrigue. In Passages, the entire story is reading a journal out of order, with the raison d'etre being a distortion of the space time continuum. Was this review helpful to you? Yes No Remove vote | Add a comment
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