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This real time all-text tale puts you in the role of Sir Gawain, a knight of the Round Table. It takes place in a dream that traps you in the underworld of Ulro, where you must learn five magic words in order to escape. The most unusual aspect of this game is probably the perspective: the story is described in the third person, with Gawain referred to by name, unlike most other text adventures that use the second person, referring to your character as 'he'.
The hardbound book that comes with the game includes a novella-length introduction to the plot, which is identified as the first chapters of the story, into which you jump when you commence game play.
(taken from MobyGames)
Home of the Underdogs
A potentially great game (...) bogged down by weak puzzles
Overall, Brimstone is best described as "close, but not quite" a classic. Despite an interesting plot, the pace is too fast for most people to take in everything that's happening, and the significance of each event in Gawain's life. Infocom's Arthur has much better integrated puzzles and a more coherent plot, although it is not as imaginative as Brimstone. An underdog, yes, but not a true classic.
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Noteworthy Games Which Aren't Z-Code or TADS Bytecode by Walter Sandsquish
So many text-adventure games have been written with some version of ZIL or Inform or TADS that we might forget other methods get used too. So, here is a list of noteworthy games which don't live on a Z-Machine or a TADS VM. By...