This is the second time that students from Senica in Slovakia have written an anthology of short Twine stories for inclusion into Spring Thing.
This year there are 7 games, all of which start in a dark forest.
Most have a 'time cave' structure, where, instead of state tracking or having paths converge, all choices split the game into separate paths. Some do have a little bit of converging. Most end after 2-4 choices, often evaluating how good your ending is.
I enjoyed the small jokes, like linking an ellipsis to a 'why are you still here?' message, and the funny endings like dying of boredom and low trust while hiding behind a rock.
It could be fun next year to have a little more color; maybe letting students pick some of the CSS.