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The President, The Democrats, and Smelly Pete

by David Cornelson profile

2003
Inform 6

(based on 3 ratings)
1 review4 members have played this game. It's on 1 wishlist.

About the Story

In this short silly game, you play as a president who lives in a white house with some Democrats and a man named Smelly Pete. But today, things will change. It all begins when you're lost in the woods with a large rodent named Rat Rat.

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Average Rating: based on 3 ratings
Number of Reviews Written by IFDB Members: 1
Nice quick entertainment, given the prompts the author was given, August 31, 2023
by Andrew Schultz (Chicago)
Related reviews: SpeedIF Jacket

I don't think anyone would or could have made a game like this on their own. This was part of Speed-IF 2, which had a bunch of blurbs you had to write a story around. Whether authors got to draft them like fantasy football, I don't know. But I imagine the ones at the bottom were, in fact, very tough to work around indeed. And once we know that there were these constraints, the whole bit becomes a lot funnier. It goes from "maybe the author was trying too hard" to "wow, I wouldn't have tried that hard to get things working as well as they did."

You play as George W. Bush ("I started out disliking the PC, but then I grew more sympathetic as I found out what it's really like to *be* that character." -- this part aged well considering the years 2017-2020) and in a forest maze ("When I started in a maze, I quit. Once I forced myself to try it again, though, I realized that [the author] had really produced a novel solution to that old problem.") near the beltway. The solution is rather interesting. You must interact with a rat named Rat Rat, eat some food in the kitchen, and then face Smelly Pete ("I'm definitely not looking forward to the sequel--one game revolving around the
exploits of "Smelly Pete" is one game too many.") and a bunch of Democrats, delightfully described on the author's own admission as "They're just a gang of shoddily dressed democrats milling around." Indeed.

You can spend a lot of time asking the various NPCs about each other but there is only one action that matters. The denouement is slightly on the tasteless side but I still laughed even though I'd heard that sort of joke before and, besides, the author did a good job of fitting everything into the SpeedIF Jacket constraints, which included a ludicrous conspiracy theory. It's been 20+ years, but I saw what the author did there, and it made me smile.

I suppose it's easy to overdose on this sort of thing, but given that I saw this name, remembered it and saw it again and said "this time I'm playing it," it provided good entertainment value for the time spent.

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