|
Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
Boxesby Anastasia Salter2014 Realism Inform 7
|
(based on 2 ratings)
1 review — 4 members have played this game. It's on 2 wishlists.
An interactive academia metafiction.
| Average Rating: based on 2 ratings Number of Reviews Written by IFDB Members: 1 Write a review |
[Time to completion: 20-30 minutes]
The PC is grieving for the loss of their husband, a professor, and they now have to clear his office. This is a short, one-room parser game in which the things you uncover reveal something new in the room.
The tone is weary and cynical: much of the trappings associated with academia elicit remarks on its futility, and the lack of lasting meaning - fitting, considering that the PC is rifling through the trappings of a life in academia.
Implementation is a bit spotty. It's not immediately obvious what triggers the appearance of new items, and some changes are triggered after a seemingly arbitrary number of turns, so it was hard for me to figure out how to finish the game. Some seemingly obvious nouns/actions were unimplemented (Spoiler - click to show)such as >OPEN CARDBOARD giving me "That's not something you can open.".
Boxes is a short meditation on futility and disillusionment, but is unfortunately marred by its less-than-comprehensive implementation.