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![]() To start with: I am not going to review this as an Ectocomp game, because it is so well-constructed, in terms of both writing and gameplay, that there is no way I could have guessed that it was made in three hours. I am going to review it as if it were any other interactive fiction game. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next Danielle, September 10, 2016 - Reply Previous | << 1 >> | NextAs someone who didn't grow up in the heyday of Zork and the other original text adventure games, the use of a grue doesn't goof-ify the tone at all for me. Having never played Zork (but having seen grues used in a couple other games), I come to the game with a general sense that "grue + dark = dangerous", without any additional baggage, so to speak. I really enjoyed your review, it gave me some extra background; I never would've known this was Speed-IF otherwise! |