Photopia. Real name, no gimmicks.
Story: absolutely entrancing all the time, while the real life segments are better than the story ones; there's some classic Adam Cadre humour ("maybe when you're older" :-)), shame he lost that later, but the main focus is on emotionality, and it totally works! after the end I was like WOW!, and that happened only one other time with an IF game (I-0)
Some other authors who think this is "manipulative" should have a good look in order to learn how to create interesting and likeable characters! It isn't wrong to DREAM, is it...?
Structure: now this is where the game shines
It took me some time to figure out certain things (even though it's mentioned right in the beginning ("let's tell a story together")) - when I finally realized why the complicated words are explained - magic moment!
Interactivity: rather basic, but it's worth looking for every possible response from the game
Replayability: also rather basic, the first time you play it is obviously the best
so what makes this game one of the best of all times: the emotional involvement, the revolutionary structure, and the content that is great all the time, there is some magic in it that cannot be explained with words
groundbreaking
5/5
Previous | << 1 >> | Next