I admit, I read the reviews first. I walked into this knowing that there would be little in the way of interactivity.
I've seen few IF games that are more IF, and less GAME. This is one, and it was done very well. Even switching amongst several POVs, the game ties it up nicely. Unfortunately, I figured out what was going on early, and tried to "defy fate", and found it was impossible.
The subject matter itself was varied. I found myself really interested in the space-travelling character, and found myself laughting at the things I took for granted about the character, only to discover that (Spoiler - click to show) she was an angel, not a human . The "other side" concerning Abbey, I found myself upset about, as the author clearly intended. It is a story that is told time and time again (Spoiler - click to show), the warning against drunk driving , but this one told it so well.
There are no puzzles in this game. The conversation is menu based and pretty straightforward. You can't NOT get through it, since it's more reading and less doing. Still, this is a wonderful attempt to use the medium of IF for storytelling, evolving it past the kleptomaniac adventurer puzzle solving that I see it in so much.
Definately worth a play, I mean read, I mean, definately worth looking at.