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Limited parser with a twist, November 18, 2023
I was looking forward to this one, and it did not disappoint! I knew it included (Spoiler - click to show)a clever use of the “undo” command, so I thought that aspect wouldn’t be a surprise when it arrived—but it actually still was, and it was delightful. (Spoiler - click to show)I love time shenanigans in games, so I found it very fun to rewind to the beginning and play out a different version of events.
Given the Single-Choice-Jam origins, the game is rather on rails, guiding you the whole time to the single correct command for that turn (as such, it isn’t possible to die or otherwise hit a game-over). You won’t get much out of examining things (typically the description from the main text is just repeated) or trying to explore; rather, it presents a kind of “guess the verb” puzzle of figuring out which of the custom commands is needed at which time. I found this aspect fun, and one of the game’s charms; while it took me a bit to hit on the idea of (Spoiler - click to show)looting the wine bottle in order to drink the wine, it was very satisfying when I did make that connection. I also liked having to (Spoiler - click to show)smite corpses, plural, in order to win that battle; the game really does reward thinking like a barbarian! So I think adjusting your expectations is key to enjoying this game—don’t look for typical parser conventions, but instead appreciate the clever new things this game does with the format.