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1-6 of 6 >INVENTORY - Paul O'Brian writes about interactive fiction Right about the time that Poor Zefron's Almanac (hereafter called PZA) starts feeling like another humdrum sword-and-sorcery game, it executes a nice surprising twist. To say too much more would be to give the game away, but the fact that the author bills PZA as "an interactive cross-genre romp" is a clue toward its direction. This twist made the game refreshing and fun again, especially after the frustration it caused me when I began playing it...
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![]() by MathBrush In this game from an early IFComp, you have to earn the right to become a journeyman wizard when a fearsome dragon appears and attacks the town. Was this review helpful to you? Yes No Remove vote | Add a comment
Baf's Guide![]() A silly genre-bending romp that starts out as fantasy and ends up as science fiction. You're a wizard's apprentice, but the wizard has disappeared, and now it seems that a dragon is attacking the town. Very funny in parts, but the game itself is uneven--a tight inventory limit that complicates things, some random death, some strange NPC behavior. Still, the whimsy factor makes this one worth playing. -- Duncan Stevens
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