A very well- and carefully written game, one of the most intricate I've played. You are a not-so-perfect private eye who is called to investigate a murder, and (Spoiler - click to show)finds himself involved in more ways than one! I say carefully written, because this is one game where the NPCs are not only aware of each other when in the same room, they are also aware of some of the items that you are holding, so you have to be careful! Their actions are strongly influenced by these facts. Veteran IFers may be put off by this, if they are habituated to games where the NPCs are rather discreet with respect to each other(=confined to certain areas of play), and indifferent to what the player is holding, unless the IFer has played Infocom's The Witness, or Deadline. I would recommend this game to a beginner, because the beginner would play with beginner's eyes--EXPECTING the NPCs to interact with each other and to be curious or observant of what you are holding. Also, I would recommend it to them because the game is brief compared to many others--I would call it an appetizer. If you are focused on finding the evidence, analyzing it and interviewing characters, you should quickly uncover (possible) motives and get a rough idea of who did it(or COULD have)--but this is just part of the game! Another part is how to manage the investigation--and keep pertinent details to yourself, what to analyze and what to divulge--and when to divulge it. This is why you may need a number of replays to 'get it right'(which may have you tearing your hair out). One character suggests that it's like a chess match((Spoiler - click to show)and I thought the chessboard was another little touch of genius--see if you can liken the characters to the pieces on the board) Then there is the endgame, which I felt was a masterstroke.
I really have nothing but the usual complaints regarding Ingold's games--the Britishisms(not a real complaint from me, but others may be put off--for example, in the US, we don't call 'em 'vicar', we make coffee, not tea, a car has a hood, not a 'bonnet'), the-one-thing-I-could-do-but-didn't-realize-I-could-do(found this out from a walkthrough--and yes, I did consult a walkthrough, after hours of beating my head against the wall trying to accuse someone who I was sure did it), and there are at least a couple of places where you play 'guess the verb', or you get a different result using two very similar verbs(look at vs examine). These are also the reason why I gave only 4 stars(instead of 5), but again wanted to give an additional 1/2 star, for 4 1/2.
I want to also stress that this game is excellent. You'll get laughs talking to Joe(the officer on duty who assists you with the analyses and questioning). He does not trust you, wants you fired(he knows you're a (Spoiler - click to show)shady alcoholic, and (Spoiler - click to show)possibly even suspects you from the start. If you give him just any object to analyze(that isn't direct evidence), sometimes, without even looking at it, he'll call you a cretin and walk away. But sometimes he's nice and will let you look at the crossword in his newspaper(which I may go back to the game and try to work completely--it's a neat little puzzle on its own, and even has an allusion to the one in The Mulldoon Legacy, another Ingold game I enjoyed).
I found only one bug in the release I played(#13), but even that gave me a laugh--(Spoiler - click to show)you aren't supposed to be able to take Emilia's ceramic water jug without breaking it, but when you go to the Kitchen sink, where the jug is, and say 'FILL JUG'--and the game usually would automatically say (first taking the ---)at any object you choose--the game will then say 'You filched her jug, BUG BUG BUG--I think the author put this in as a joke, once the bug was pointed out to him, and of course, you are not allowed to have the jug, you will have to use the whiskey bottle as a container. If you can hack the aforementioned gripes, then you will thoroughly enjoy the game and appreciate the conclusion. One tip without spoiling anything--when playing a game like this, always search the house and collect evidence, before interviewing. Like a lawyer in court, know the answers before you ask the questions.
Great game.