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Atmospheric walk in an intriguing forest, January 4, 2024by Vivienne Dunstan (Dundee, Scotland) This game is coded with Gruescript, so memorably used by Robin Johnson to write Detectiveland which he won IFComp with. As a result this game too is a sort of parser/choice hybrid. At the bottom of the screen you get a status section, showing where you are, exits you can use, objects you can interact with and verbs you can use on them. The main response text of the game appears in the upper part of the window. And neatly there’s an in game map you can show if you want to. And that updates as you play more. Was this review helpful to you? Yes No Remove vote | Add a comment
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