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The year is 1929. In the 7 years since the end of the Great Russian War, the Austro-Hungarian Empire has gone from strength to strength, and engineers flock to Vienna to collaborate on great advancements in science.
Breisky Dirigibles dominate the skies over Europe, and now transatlantic flights are rising in popularity.
When apprentice detective Christian Delaney boards the new luxury airship "The Princess Sophie", he believes he will finally manage to get some rest. But when disaster strikes in the air, he must use all his skills to try and solve a perplexing mystery, as the passengers around him seem intent on keeping their secrets hidden…
Content warning: genre typical violence
Entrant - The Bare-Bones Jam
I do wish this had been a completed game rather than a demo, because it was quite fun to play through it.
Choose the UNFINISHED paths at your own risk... You may run into dead ends...
From what is there, it gives off vibes of those 20s-40s mysteries, like your Agatha Christies, with a locked room murder or an unexpected setting for a murder to take place (ZEPPLIN! DON'T SMOKE xD). You play as an up-n-comer detective, still needed to prove to the world you have what it takes to do the job and solved mysteries!
The game takes an interesting approach with exposition by making you write a letter to set your background and reasons for being. The writing overall is pretty playful and fun, reminiscing on those old mystery pulp, and playing with their tone and tropes.
As for interacting with your environment, the game offers you multiple traits, affecting the way you act around NPCs or interact with things. It reminded be a bit of The Thirty Nine Steps in that way. To solve the murder and get information out of people, you can also spend Detective Points (very TTRPG/Fate system), though it didn't seem you could earn some in this current state.
I am looking forward to see how the game pans out...