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2 of 5 people found the following review helpful:
The definition of replayability, July 26, 2009
by Dark-Star (Nebraska)

An island of quality in a desert of its genre's mediocrity, this intriguing little game arouses one's curiosity in a unique manner - by giving the player but a single turn in which to act. While such a thing might seem shallow at first glance, the author has managed to weave enough detail into the myriad endings that you will soon find yourself trying all manner of actions just to see what the outcome might be.

Extensive replayability value aside, the very limited game length makes it quite simply impossible to provide much of an 'adventure' in and of itself. Regardless, Aisle is a very pleasant diversion and a successful experiment.

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