The premise of Aisle is simple:
You're standing in the pasta aisle of a grocery store. You've got one turn. What will you do with your one chance, and what will it reveal about you?
The parser understands numerous commands, and recognizes each with a distinct ending. Some endings are happy, some are sad, some are funny, some are disturbing.
Aisle is a very short story that can be played through repeatedly in rapid succession, with all sorts of contradictory conclusions reached. It's very well done, amusing, and probably worth the small time investment if this sort of game seems interesting to you.