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You are a newly appointed Lord in charge of a small castle. Manage your castle's finances, hire troops, resolve conflicts among the peasants, and bring order to the realm. Expand your power through war, diplomacy, or stealth. Whether you rise or fall is up to you in Swamp Castle.
Swamp Castle is an interactive novel by Philip Kempton where your choices control the story. It's entirely text-based--102,000 words, without graphics or sound-effects--and fueled by the vast, unstoppable power of your imagination.
• Manage the economy of your province by controlling the tax rates.
• Decisions you make impact the story and your ability to rule your subjects.
• Fight against raiders and even other Lords.
• Choose between decisions that could help your subjects or give you additional power.
| Average Rating: Number of Reviews Written by IFDB Members: 1 |
In Swamp Castle, you play as the newly minted lord of a small fief. Gameplay largely consists of making decisions about fief governance, particularly in regard to taxation, construction, dealing with various factions and so on. Still, there is an overarching plot to follow, with a substantial bit of branching, which adds to the replay value. There are also plenty of little secrets here and there for players who try to venture off the beaten path.
The prose is slightly rough and won't win any awards, but it is mostly serviceable and has a nice touch of humor at times. The game also contains art, mostly stock images with little regard for consistency with each other, so it could be somewhat immersion breaking.
The gameplay elements, while straightforward, are actually pretty fun and fairly well implemented. Some management decisions are woven into the story, and battles provide a good bit of strategy, while being provided in doses not large enough to feel tedious.
All in all, the game provides a good example of how management and gameplay elements can be well implemented and fun in a choicescript game.
Simulation games by SpesKnight
Games that simulate something, not just IF stories but kind of management games made with IF engines