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Lumpies of Lotis IV

by John and Jeff Klein

(based on 1 rating)
1 review1 member has played this game. It's on 1 wishlist.

About the Story

First published in COMPUTE! Issue 77 October 1986 this whimsical game casts you in the role of a spy on a hostile planet and features a realistic, three-dimensional maze. It runs on the PC, TRS-80 Color Computer, Dragon, TRS-80 MC-10 and also on-line at the author's web page.

When "Lumpies Of Lotis IV" begins, intergalactic trade ships have been hijacked near the planet Lotis IV, and economic crisis threatens the galaxy. Lotis IV is inhabitated by Lumpies—a primitive, but cunning tribe of creatures who live underground. Although their technology is crude, the Lumpies are famous for their ability to put almost anything to use as a weapon. You have been dispatched to spy on the Lumpies and discover whether they are indeed hijacking cargo ships. If the Lumpies have taken prisoners from the crews of the missing ships, you must free the captives as well.

During your approach to Lotis IV, a severe atmospheric storm sends your spacecraft plummeting to the planet's surface. When your mind clears after the accident, you find yourself wandering in a warren of underground caves, without any weapons or communications gear. Your only hope for survival is to find the Lumpies' communications center so you can summon a rescue team from home—freeing any prisoners you find on the way. The more prisoners you rescue, the greater your reward will be after returning to your home planet.

Ratings and Reviews

Killed by a Beverage Wielding Alien, April 26, 2014
by jgerrie (Cape Breton Island, Canada)
Related reviews: Basic Text Adventuring

I was killed by an alien wielding a #4 refreshment! This fact alone should reveal some of the completely alluring whimsy of this classic from the 8-bit age of Basic computer adventures. Apparently the game started out as an overhead view maze quest on a ZX-81/Timex 1000, but the Klein brothers kept working at it until it had morphed into a 3D perspective dungeon crawl on the PC, with a unique science fiction twist. The Lumpies are at the same time cute and somewhat terrifying, as are their choices of weapons. These range from the already mentioned #4 refreshment to 5/16th wrenches, to the more traditional, but not necessarily more deadly bombs. The game requires some skill at navigating and mapping a maze of passages and selecting when and when not to engage in combat with the Lumpies (with their incredible ability to turn anything to hand into a weapon). In the end you must free as many prisoners as possible and discover where the communications room lies, and then figure out what you need to do to get a distress call out to the people back on Earth. Along the way you must also find weapons and enough food to replenish yourself for more run'ins with the Lumpies. The mazes can become a little monotonous, but they demonstrate some clever use of the limited graphics capabilities provided by Basic on early 8-bit machines. You'll feel a satisfactory sense of accomplishment when that distress call finally brings rescue from Earth.

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This is version 9 of this page, edited by jgerrie on 2 June 2024 at 11:44pm. - View Update History - Edit This Page - Add a News Item - Delete This Page