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Jean Walnutte, a depressed chipmunk writing a history book, has checked herself into high-end resort The Up Here to finish her manuscript – but finds herself plagued by an existential crisis that causes extreme dizziness. Can she survive the dark corridors of her own tiny mind?
The self-hating lovechild of Jean-Paul Sartre and Wes Anderson, The Up Here is, well… it just is, and beyond that it can guarantee nothing. Enjoy choosing whether to play this game or not. I, for one, would not.
This is a weird game.
It's a unity-based visual novel with some video title cards, jazz music (or maybe ragtime?) and static cut-outs of animals.
You play as what I can only describe as a deeply disturbed squirrel, one out of touch both with the thoughts and emotions of others but also with physical reality itself.
While the game isn't super long (about 5 or 6 vignettes), each explores a dark facet of the human existence. It feels like the 'depressing half' of Anna Karenina (the one centered on Anna, as opposed to Kitty and Levin).
But in the end, even a narcissistic and untethered-to-reality squirrel deserves to live and has some human worth, and is perhaps deserving of love (although this goes against the squirrels own desires, so maybe not).
All in all, I didn't expect the pieces of this game to fall together for me the way they did, but I think I'll end up contemplating this for a while.