It was interesting to track which games in PunyJam gave credit to which old-school games and tropes, and this game along with Arthur's Day Out paid homage to Hitch-Hiker's Guide to the Galaxy. And I always like to see that.
I think the other reviews touched on the main bottlenecks for this game, namely some guess-the-verb and noun issues that made what the author intended to be simple fun into something trickier. The game even gets in a potentially unwinnable state if you do not (Spoiler - click to show)get the knife from the closet before leaving the first time. I got a bit stuck thinking I had to (Spoiler - click to show)guess the right name to tell the beast, but there is none. And one piece of scenery you need to leave a seeming one-way dead-end is very obscured.
But for all this concern, there are good moments. There are alternate endings based on how many geocaches you find, and the game allows you to recoup and revisit if you miss (Spoiler - click to show)the first geocaching in the succession of one-way passages. This sort of thing shows obvious care and willingness to forgive the player for not seeing the right way through, and I suspect the author will know better where to direct care for their second effort.