This game was entered in the Single Choice Jam.
In it, you play as a robber who has picked the absolutely wrong house to rob--or maybe the absolutely right house.
You've found a witch's home, and there's a lot to grab. But you only have time to pick one item.
What this turns out to be in the end is a series of witty short stories, essentially, with each option giving a page or two of some dramatic development.
Fun overall, but fairly brief.