'Talk to him about love' was written as part of a three-week game jam, where the participants used a relatively new text adventure system to create a traditional parser-driven experience with 8-bit style graphics.
This whimsical and quirky entrant featured some interesting offbeat and idiosyncratic puzzles. Although it is quite easy to find yourself stuck at points, if you read the text carefully you should spot the author's subtle hints of what to try next.
After making a surreal exit from a dungeon, you'll find yourself rapidly heading towards the end of this short, but enjoyable game. Will you get the good ending and maximum points, though?