The Wayhaven Chronicles are one of the most popular series of commercial IF games available. They follow a detective in the small town of Wayhaven who has recently been assigned four beautiful vampires as partners, out of which the detective can choose one to romance.
This series is projected to last through 7 books, although only 3 have been released so far; with some over 1,000,000 words, it's understandable that this might take a while.
This second game furthers the romance in the first game while adding a new mystery. Now that the hero is aware of vampires, other mysterious creatures come into play, and a new carnival comes into town, complete with creepy attractions and a horrifying mirror maze.
I felt like the balance between romance and plot shifted even more towards romance here than the first game. However, due to the need to stretch the romance over 7 games, the progression of the romance is glacially slow (at least for the A romance I chose). It reminds me of the Twilight novels, where Stephanie Meyers had to come up with more and more contrived reasons to keep the two main characters apart, or of the Office and the way it dragged out Jim and Pam.
So for those reasons, I found this game less compelling than the first. The creepy carnival was fun, and getting to know my teammates and the world around me. The game is great at providing enough roleplay options to really act your personality. I played a generally positive and cheerful character who liked their mom and was happy with the supernatural, and even if sometimes there was only a single hopeful choice, I picked it.
I did encounter more failure this time around. Despite heavily investing in one skill and using it at every chance, I often failed checks for that one skill.
While I didn't like this quite as much as the first one, I consider it a 5 star game among the general field of interactive fiction.