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3 of 3 people found the following review helpful:
Travels in a dystopian wilderness, April 30, 2016
by verityvirtue (London)
Related reviews: Spring Thing 2015, melancholic

Time to completion: 30-40 minutes

You are a traveller - whether you be scavenger or dustrunner - and, on your steed, you traverse the hostile lands.

Ruiness is set in what I term 'dystopian wilderness': not quite post-apocalyptic, but barren, harsh, downright caustic environments. The prose is purple and abstract; the story typically abstruse. The florid prose thrums with purpose, though: each place has a distinct climate and role, and the different races or roles you can assume remain thematically consistent.

This game has all the hallmarks of a Porpentine game, but what I found the most interesting was the map/travel system. You travel by typing in your destination in a text field. Whilst in new locations, you discover new names, and the cities you have discovered are mapped out on a chart you carry. This allows for Easter eggs, for openness, for a sense of discovery.

Ruiness is a mid-length confection of a game which affords slightly different perspectives with different characters. The travel system is definitely worth having a look at.

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