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Cavern of the Evil Wizard

by MontieMongoose

Fantasy
2020

Web Site

(based on 1 rating)
2 reviews

About the Story

Based on the fictive game in the movie Big (1988) with Tom Hanks, this is an oldschool MS-DOS graphical text adventure with 4 color CGA graphics. #advjam2020


Game Details

Language: English (en)
Current Version: Unknown
License: Freeware
Development System: Custom
Forgiveness Rating: Cruel
IFID: Unknown
TUID: gjlksh4f9h22pfio

Awards

34th Place - AdventureJam 2020

Editorial Reviews

shdon.com
If you've ever seen the 1988 Tom Hanks movie "BIG" you might remember the scenes in which Josh played a 4-colour CGA adventure game on his PC, showing only the final screen in the game.
See the full review

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Member Reviews

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Number of Reviews: 1
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Great idea, bad parser, June 6, 2020
by Denk
Related reviews: Homebrew parser

If you ever saw the movie Big from 1988, you might remember that the main character was playing an IF game with graphics. This wasn't a real game, just one location made for the movie. Then in 2009, BoMToons created a game with only that location.

Then, in 2020, MontieMongoose created this game, with several locations and original puzzles and the final location is that, which is shown in the movie.

The graphics style matches that of the original movie, which is fine. However, the movie was published in 1988 and there were many games with decent parsers at that time. It couldn't be seen in the movie if the parser was good or bad.

This game has a homebrew parser and the parser is very bad. Still, the game is fun, since you are told to use verbs like GET, THROW, OPEN, EAT, USE. Most of the game you use these verbs, except you also need LOOK (EXAMINE is not understood) and NORTH, SOUTH, EAST and WEST and in the final scene, you need to use a series of commands which I believe no one could guess without seeing the movie (there are videos on Youtube showing how to beat the final scene).

Thus I would recommend the author to implement the game in an IF-engine so the game would have a much better parser. Especially the end scene should accept more commands than it currently does. I am sure that the game would then be more fun to play.

Still I had fun playing it.


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This is version 1 of this page, edited by Denk on 28 May 2020 at 11:56am. - View Update History - Edit This Page - Add a News Item