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About the Story
Are you tired of fighting an annoying parser and unraveling strange puzzles? Come along, and you and the parser will fight together against logic and common sense! You won't be bored with this game's cheerful atmosphere and freedom of action. The goal of the game is to collect all possible endings. Don't be discouraged if you suddenly get stuck, because there is a built-in mini-game that can give you a hint on how to find the remaining endings. To enable it, you just need to find old endings again and hope for luck.
62nd Place - 23rd Annual Interactive Fiction Competition (2017)
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Number of Reviews: 1
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I beta tested this game.
This is a TADS game where you are on a spaceship, and anything you do (for long enough) results in a different wacky ending.
The author keeps you from meeting too many error messages; if you try to do something usually not allowed (like going down when you shouldn't) it justs adapts the game (like having you burrow through the metal). It even includes a battle-ship type game.
It made me laugh, it is pretty descriptive, but it's not polished in some sense that I have trouble grabbing hold of; and I felt confused without the hints.
|Shackles of Control, by Sly Merc|
Average member rating: (8 ratings)
It was a normal day at school, but then that was gone. Teachers? Gone. Students? Also gone. You? Not gone.
|Word of the Day, by Richard Otter|
Average member rating: (14 ratings)
You are the very first Outer Worlder to gain an appointment on a Bio-Drive vessel, let alone as part of the engineering team. Working hard to gain enough credits to secure your future could this be your first and last journey?
|Harmonia, by Liza Daly|
Average member rating: (71 ratings)
Fuller, A. (b. 1966, d.?) 12 chapters, edited by E. Merchant. 091 Manuscripts—096 Illustrated—098 Prohibited works, forgeries, and hoaxes Signed permission from the Dean required for viewing. No exceptions.